re or after recording?--_9af67d3a-a676-4aa5-bc04-88a8c19820f6_
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Content-Transfer-Encoding: quoted-printable> Date: Thu=2C 7 Jul 2011 12:17:02 +0200
OK I admit personally I don't play guitar but have done some recordings for=
people in the past.
I can generally agree that with a reasonably modest computer (doesn't have =
to be the fastest in the world) and a half decent soundcard=2C just using o=
ne or two not-too-intensive effects you can usually get away with monitorin=
g through the effected chain of the PC. If you are going to do this I would=
suggest using a more simple chain to give the idea of the sound you are af=
ter=2C record the dry (or both) signal(s) and then you have the option of a=
pplying more CPU/latency intensive plugins once it is recorded=2C yet you c=
an monitor with at least an idea of what it will sound like=2C rather than =
monitoring dry.
I also have to admit so far I haven't played much with the effects availabl=
e on Linux. Still trying to get myself migrated from Windows but little nig=
gles often pull me back to the dark side...
=
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>=3B Date: Thu=2C 7 Jul 2011 12:17:02 +0200>=3B From: =
sed@free.fr>=3B To: dj_kaza@hotmail.com>=3B CC: linux-audio-use=
r@lists.linuxaudio.org=3B arve.barsnes@gmail.com>=3B Subject: Re: [LA=
U] Applying effects when recording electric guitars: before or after record=
ing?>=3B >=3B ----- "Dale Powell" <=3Bdj_kaza@hotmail.com>=
=3B wrote:>=3B >=3B >=3B >=3B>=3B >=3B >=3B The o=
nly difference is that you can push hard on the box with your>=3B >=
=3B >=3B foot while you play live.>=3B >=3B >=3B>=3B >=
=3B >=3B >=3B Disagree! Effects pedals and the like have almost no =
round-trip>=3B >=3B latency (through soundcard=2C to the processor=
=2C and back for monitoring)>=3B >=3B and usually a much lower proc=
essing time (especially if they are>=3B >=3B analogue!) both of whi=
ch are very important points when you are>=3B >=3B listening to the=
effected path while playing.>=3B >=3B okay=2C I half-agree wit=
h that. The latency problem...>=3B >=3B On one hand it is=2C in=
deed=2C a difference. The computer gets some data>=3B in=2C in chunks=
=2C process it=2C and sends that back to physical world. All>=3B is i=
n the chunk's size=2C which introduces some delay. Right.>=3B >=
=3B But! did you actually try to play the guitar and use a linux-based effe=
cts chain?>=3B I tried guitarix. With 1024 samples of latency I notic=
e some delay. Below I>=3B don't notice anything. 256 is fine. Go down=
to 64 and it's psychologically>=3B similar to no delay at all. There=
were links about latency issues on the>=3B lists a few weeks ago. So=
yeah=2C latency. But below a given threshold you>=3B don't feel late=
ncy at all.>=3B >=3B So there again=2C just try and see/hear wh=
at happens. I am personally not>=3B disturbed by a bit of latency (a =
bit being 256 samples at 44.1KHz).OK I admit personally I don't pla=
y guitar but have done some recordings for people in the past.I can=
generally agree that with a reasonably modest computer (doesn't have to be=
the fastest in the world) and a half decent soundcard=2C just using one or=
two not-too-intensive effects you can usually get away with monitoring thr=
ough the effected chain of the PC. If you are going to do this I would sugg=
est using a more simple chain to give the idea of the sound you are after=
=2C record the dry (or both) signal(s) and then you have the option of appl=
ying more CPU/latency intensive plugins once it is recorded=2C yet you can =
monitor with at least an idea of what it will sound like=2C rather than mon=
itoring dry.I also have to admit so far I haven't played much with =
the effects available on Linux. Still trying to get myself migrated from Wi=
ndows but little niggles often pull me back to the dark side... =
=
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